![]()  | 
  
    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
   | 
 
A GL handle. More...
#include <gf/GraphicsHandle.h>
Public Member Functions | |
| GraphicsHandle () | |
| constexpr | GraphicsHandle (NoneType) noexcept | 
| ~GraphicsHandle () noexcept | |
| GraphicsHandle (const GraphicsHandle &)=delete | |
| GraphicsHandle & | operator= (const GraphicsHandle &)=delete | 
| GraphicsHandle (GraphicsHandle &&other) noexcept | |
| GraphicsHandle & | operator= (GraphicsHandle &&other) noexcept | 
| bool | isValid () const noexcept | 
| unsigned | getName () const noexcept | 
| operator unsigned () const noexcept | |
A GL handle.
This class is a RAII class around an OpenGL name.
      
  | 
  inline | 
      
  | 
  inlinenoexcept | 
      
  | 
  inlinenoexcept | 
      
  | 
  delete | 
      
  | 
  inlinenoexcept | 
      
  | 
  inlinenoexcept | 
      
  | 
  inlinenoexcept | 
      
  | 
  inlinenoexcept | 
      
  | 
  delete | 
      
  | 
  inlinenoexcept | 
 1.8.13