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class | gf::AnimatedSprite |
| An animated sprite. More...
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class | gf::Animation |
| An animation. More...
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class | gf::BasicSprite |
| A basic sprite. More...
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class | gf::BasicText |
| A basic text. More...
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struct | gf::BlendMode |
| Blending modes for drawing. More...
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class | gf::BufferedGeometry |
| A drawable for buffers. More...
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struct | gf::ColorBase< T > |
| Predefined colors and utilities. More...
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struct | gf::ColorRamp |
| A color ramp. More...
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class | gf::Coordinates |
| Helper to compute coordinates in HUD. More...
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class | gf::Curve |
| A curve is a one dimension object. More...
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class | gf::Drawable |
| Abstract base class for objects that can be drawn to a render window. More...
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class | gf::Effect |
| A post-processing effect. More...
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class | gf::DefaultEffect |
| Default effect. More...
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class | gf::AntiAliasingEffect |
| Anti-aliasing effect. More...
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class | gf::ColorMatrixEffect |
| Generic color matrix effect. More...
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class | gf::ColorEffect |
| Simple color effects. More...
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class | gf::ColorBlindEffect |
| Simulation of color blindness. More...
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class | gf::EdgeEffect |
| Edge detector. More...
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struct | gf::Glyph |
| A glyph. More...
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class | gf::Font |
| A character font. More...
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class | gf::GraphicsHandle< Tag > |
| A GL handle. More...
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struct | gf::GraphicsInfo::Format |
| An OpenGL format. More...
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class | gf::GraphicsInfo |
| A class for graphics info. More...
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class | gf::SquareGrid |
| A square grid. More...
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class | gf::Image |
| Class for loading, manipulating and saving images. More...
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class | gf::Logo |
| The gf logo. More...
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class | gf::NinePatch |
| A nine-patch. More...
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class | gf::PointParticles |
| A class to display a high number of points. More...
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class | gf::ShapeParticles |
| A class to display a high number of small simple shapes. More...
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class | gf::SpriteParticles |
| A class to display a high number of sprites. More...
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class | gf::PostProcessing |
| A post-processing drawable. More...
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class | gf::RenderPipeline |
| A render pipeline. More...
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struct | gf::RenderStates |
| Define the states used for drawing to a RenderTarget. More...
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class | gf::RenderTarget |
| Base class for all render targets (window, texture, ...) More...
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class | gf::RenderTexture |
| Target for off-screen 2D rendering into a texture. More...
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class | gf::RenderWindow |
| A window that can serve as a target for 2D drawing. More...
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class | gf::Scene |
| A scene in the game. More...
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class | gf::SceneManager |
| A scene manager. More...
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class | gf::Shader |
| An OpenGL vertex and/or fragment shader. More...
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class | gf::Shape |
| Base class for textured shapes with outline. More...
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class | gf::RectangleShape |
| Specialized shape representing a rectangle. More...
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class | gf::CircleShape |
| Specialized shape representing a circle. More...
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class | gf::ConvexShape |
| Specialized shape representing a convex polygon. More...
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class | gf::StarShape |
| Specialized shape representing a star. More...
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class | gf::RoundedRectangleShape |
| Specialized shape representing a rounded rectangle. More...
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class | gf::Sprite |
| A drawable representation of a texture, with its own transformations, color, etc. More...
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class | gf::SpriteBatch |
| A sprite batch. More...
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class | gf::Text |
| Graphical text that can be drawn to a render target. More...
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class | gf::BareTexture |
| An image that lives in the graphic memory that can be used for drawing. More...
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class | gf::Texture |
| A texture for colored images. More...
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class | gf::AlphaTexture |
| A texture with a single alpha channel. More...
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class | gf::TileLayer |
| A tile layer. More...
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class | gf::Transformable |
| Decomposed transform defined by a position, a rotation and a scale. More...
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struct | gf::UIEditType |
| Predefined flags for edit. More...
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struct | gf::UIBrowser |
| Data for file selector. More...
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class | gf::UICharBuffer |
| A character buffer for edition. More...
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class | gf::UI |
| Context for an immediate mode graphical interface. More...
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struct | gf::Vertex |
| A point associated with a color and a texture coordinate. More...
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class | gf::VertexArray |
| A set of primitives. More...
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class | gf::VertexBuffer |
| Data in the graphics memory. More...
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class | gf::View |
| 2D camera that defines what region is shown on screen More...
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class | gf::AdaptativeView |
| Adaptative view. More...
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class | gf::ZoomingViewAdaptor |
| A view adaptor for zooming/moving with the mouse. More...
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class | gf::ViewContainer |
| A container of views. More...
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class | gf::StretchView |
| Stretch view. More...
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class | gf::FitView |
| Fit view. More...
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class | gf::FillView |
| Fill view. More...
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class | gf::ExtendView |
| Extend view. More...
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class | gf::LockedView |
| Locked view. More...
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class | gf::ScreenView |
| Screen view. More...
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class | gf::Widget |
| The widgets abstract class. More...
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class | gf::WidgetContainer |
| A collection of widgets. More...
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class | gf::TextWidget |
| A simple text widget. More...
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class | gf::TextButtonWidget |
| A text within a rounded rectangle widget. More...
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class | gf::SpriteWidget |
| A widget with a set of sprites. More...
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class | gf::ChoiceSpriteWidget |
| A choice sprite widget. More...
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