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    Gamedev Framework (gf)
    0.14.0
    
   A C++14 framework for 2D games 
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A character buffer for edition. More...
#include <gf/UI.h>
Public Member Functions | |
| UICharBuffer (std::size_t capacity) | |
| ~UICharBuffer () | |
| UICharBuffer (const UICharBuffer &)=delete | |
| UICharBuffer & | operator= (const UICharBuffer &)=delete | 
| UICharBuffer (UICharBuffer &&other) noexcept | |
| UICharBuffer & | operator= (UICharBuffer &&other) noexcept | 
| std::string | asString () const | 
| StringRef | asStringRef () const | 
| void | clear () | 
| void | append (const UICharBuffer &other) | 
A character buffer for edition.
| gf::UICharBuffer::UICharBuffer | ( | std::size_t | capacity | ) | 
| gf::UICharBuffer::~UICharBuffer | ( | ) | 
      
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  delete | 
      
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  noexcept | 
| void gf::UICharBuffer::append | ( | const UICharBuffer & | other | ) | 
      
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  inline | 
      
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  inline | 
| void gf::UICharBuffer::clear | ( | ) | 
      
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  delete | 
      
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  noexcept | 
 1.8.13