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Gamedev Framework (gf)
0.16.0
A C++14 framework for 2D games
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#include <gf/spatial/BlockAllocator.h>
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| BlockAllocator () | |
| std::size_t | allocate () |
| void | dispose (std::size_t index) |
| T & | operator[] (std::size_t index) |
| const T & | operator[] (std::size_t index) const |
| void | clear () |
| std::size_t | getAllocated () const |
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1.8.13