Gamedev Framework (gf)
0.19.0
A C++17 framework for 2D games
- c -
CallbackActivity() :
gf::CallbackActivity
capture() :
gf::RenderTexture
,
gf::RenderWindow
captureFramebuffer() :
gf::RenderTarget
cbegin() :
gf::Vector< T, N >
,
gf::Vector< T, 2 >
,
gf::Vector< T, 3 >
,
gf::Vector< T, 4 >
cend() :
gf::Vector< T, N >
,
gf::Vector< T, 2 >
,
gf::Vector< T, 3 >
,
gf::Vector< T, 4 >
chebyshevDistance() :
gf::Vector< T, N >
chebyshevLength() :
gf::Vector< T, N >
CheckerboardSegueEffect() :
gf::CheckerboardSegueEffect
ChoiceSpriteWidget() :
gf::ChoiceSpriteWidget
Circ() :
gf::Circ< T >
circIn() :
gf::Ease
circInOut() :
gf::Ease
CircleSegueEffect() :
gf::CircleSegueEffect
CircleShape() :
gf::CircleShape
circOut() :
gf::Ease
circOutIn() :
gf::Ease
clamp() :
gf::Heightmap
,
gf::Vector< T, N >
clear() :
gf::BlockAllocator< T >
,
gf::CompoundCurve
,
gf::Console
,
gf::DynamicTree
,
gf::ParallelActivity
,
gf::Quadtree
,
gf::Queue< T >
,
gf::RenderTarget
,
gf::RStarTree
,
gf::SequenceActivity
,
gf::SimpleSpatialIndex
,
gf::SocketSelector
,
gf::TileLayer
,
gf::VertexArray
,
gf::WidgetContainer
clearEffects() :
gf::RenderPipeline
clearExplored() :
gf::SquareMap
clearFieldOfVision() :
gf::SquareMap
clearMapping() :
gf::ConsoleFont
Clock() :
gf::Clock
close() :
gf::CompoundCurve
,
gf::Gamepad
,
gf::Window
CloseControl() :
gf::CloseControl
codepoints() :
gf::CodepointRange
collides() :
gf::Penetration
ColorActivity() :
gf::ColorActivity
ColorBlindEffect() :
gf::ColorBlindEffect
ColoredConsoleFont() :
gf::ColoredConsoleFont
ColorEffect() :
gf::ColorEffect
ColorMatrixEffect() :
gf::ColorMatrixEffect
combineFlags() :
gf::Flags< E >
commitGeometry() :
gf::Curve
,
gf::HexagonGrid
,
gf::NinePatch
,
gf::Shape
,
gf::Sprite
,
gf::SquareGrid
,
gf::Text
,
gf::TileLayer
commitOutlineGeometry() :
gf::Curve
,
gf::Shape
,
gf::Text
CompoundCurve() :
gf::CompoundCurve
CompressedInputStream() :
gf::CompressedInputStream
CompressedOutputStream() :
gf::CompressedOutputStream
computeAngle() :
gf::Random
computeBernoulli() :
gf::Random
computeBounds() :
gf::GenericTileProperties< Helper >
,
gf::HexagonHelper
,
gf::OrthogonalHelper
,
gf::StaggerHelper
,
gf::TileProperties
computeCellBounds() :
gf::GenericTileProperties< Helper >
,
gf::OrthogonalHelper
,
gf::StaggerHelper
,
gf::TileProperties
computeCenter() :
gf::HexagonHelper
computeColor() :
gf::ColorRampBase< T >
computeCoordinates() :
gf::GenericTileProperties< Helper >
,
gf::OrthogonalHelper
,
gf::StaggerHelper
,
gf::TileProperties
computeCorners() :
gf::HexagonHelper
computeFieldOfVision() :
gf::SquareMap
computeGameToWindowCoordinates() :
gf::SceneManager
computeId() :
gf::Random
computeLocalFieldOfVision() :
gf::SquareMap
computeNormalFloat() :
gf::Random
computePolyline() :
gf::GenericTileProperties< Helper >
,
gf::OrthogonalHelper
,
gf::StaggerHelper
,
gf::TileProperties
computePosition() :
gf::Random
computeRadius() :
gf::Random
computeRoute() :
gf::SquareMap
computeTextureCoords() :
gf::BareTexture
,
gf::Tileset
computeUniformFloat() :
gf::Random
computeUniformInteger() :
gf::Random
computeVisibleArea() :
gf::GenericTileProperties< Helper >
,
gf::OrthogonalHelper
,
gf::StaggerHelper
,
gf::TileProperties
computeWindowToGameCoordinates() :
gf::SceneManager
Console() :
gf::Console
ConsoleChar() :
gf::ConsoleChar
ConsoleEffect() :
gf::ConsoleEffect
ConsoleFont() :
gf::ConsoleFont
contains() :
gf::ChoiceSpriteWidget
,
gf::Circ< T >
,
gf::Polygon
,
gf::RandomBinaryTree
,
gf::RandomBinaryTree::Node
,
gf::Range< T >
,
gf::Rect< T >
,
gf::SpriteWidget
,
gf::TextButtonWidget
,
gf::TextWidget
,
gf::Widget
Control() :
gf::Control
ConvexShape() :
gf::ConvexShape
Coordinates() :
gf::Coordinates
copyToColoredImage() :
gf::Heightmap
copyToGrayscaleImage() :
gf::Heightmap
copyToImage() :
gf::Texture
create() :
gf::RandomBinaryTree
createMaskFromColor() :
gf::Image
createOrthogonal() :
gf::TileLayer
createStaggered() :
gf::TileLayer
createTilesetId() :
gf::TileLayer
cross() :
gf::Vector< T, N >
CubicBezierCurve() :
gf::CubicBezierCurve
cubicCurveTo() :
gf::CompoundCurve
cubicIn() :
gf::Ease
cubicInOut() :
gf::Ease
cubicOut() :
gf::Ease
cubicOutIn() :
gf::Ease
Cursor() :
gf::Cursor
Curve() :
gf::Curve
customDraw() :
gf::RenderTarget
Generated by
1.8.13