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Gamedev Framework (gf)
0.19.0
A C++17 framework for 2D games
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Various game-related utilities. More...
Classes | |
class | gf::Dice |
A set of dice that can be rolled. More... | |
class | gf::HexagonHelper |
A helper for computing coordinates in a hexagonal map. More... | |
class | gf::Log |
Logging functions. More... | |
class | gf::OrthogonalHelper |
A helper for computing coordinates in an orthogonal map. More... | |
class | gf::Random |
A random engine. More... | |
class | gf::StaggerHelper |
A helper for computing coordinates in a staggered map. More... | |
Enumerations | |
enum | gf::MapCellIndex { gf::MapCellIndex::Odd, gf::MapCellIndex::Even } |
Map cell index in a map celled or hexagonal map. More... | |
enum | gf::MapCellAxis { gf::MapCellAxis::X, gf::MapCellAxis::Y } |
Map cell axis in a map celled. More... | |
Various game-related utilities.
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Map cell axis in a map celled.
Enumerator | |
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X | The x map cell axis. |
Y | The y map cell axis. |
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Map cell index in a map celled or hexagonal map.
Enumerator | |
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Odd | A odd map cell index. |
Even | An even map cell index. |