![]() |
Gamedev Framework (gf)
0.20.0
A C++17 framework for 2D games
|
Lights. More...
Classes | |
class | gf::LightPointEmission |
Light point emission. More... | |
class | gf::LightShape |
Light shape. More... | |
struct | gf::LightId |
The id of a light. More... | |
class | gf::LightSystem |
A light system. More... | |
struct | gf::LightTextures |
Light texture creator. More... | |
Enumerations | |
enum | gf::LightShapeVisibility { gf::Apparent, gf::Opaque } |
Light shape visibility. More... | |
enum | gf::LightType : uint32_t { gf::LightType::Shape, gf::LightType::Point, gf::LightType::Direction } |
The type of light. More... | |
Lights.
|
strong |