Gamedev Framework (gf)  0.20.0
A C++17 framework for 2D games
Static Public Member Functions | List of all members
gf::LightTextures Struct Reference

Light texture creator. More...

#include <gf/LightTextures.h>

Static Public Member Functions

static Texture createSimpleLight (int size)
 
static Texture createRealisticLight (int size, float attenuation=1.0f, float radius=0.0f)
 

Detailed Description

Light texture creator.

Member Function Documentation

◆ createRealisticLight()

static Texture gf::LightTextures::createRealisticLight ( int  size,
float  attenuation = 1.0f,
float  radius = 0.0f 
)
static

◆ createSimpleLight()

static Texture gf::LightTextures::createSimpleLight ( int  size)
static