Gamedev Framework (gf)  0.8.0
A C++14 framework for 2D games
gf::SpriteWidget Member List

This is the complete list of members for gf::SpriteWidget, including all inherited members.

contains(Vector2f coords) overridegf::SpriteWidgetvirtual
getState() const noexceptgf::Widgetinline
isDefault() const noexceptgf::Widgetinline
isDisabled() const noexceptgf::Widgetinline
isSelected() constgf::Widgetinline
render(RenderTarget &target, const RenderStates &states) overridegf::SpriteWidgetvirtual
setCallback(std::function< void()> callback)gf::Widget
setDefault()gf::Widget
setDefaultSprite(Sprite &sprite)gf::SpriteWidget
setDisabled()gf::Widget
setDisabledSprite(Sprite &sprite)gf::SpriteWidget
setSelected()gf::Widget
setSelectedSprite(Sprite &sprite)gf::SpriteWidget
setState(WidgetState state)gf::Widget
SpriteWidget(Sprite &sprite)gf::SpriteWidget
SpriteWidget(Sprite &defaultSprite, Sprite &selectedSprite)gf::SpriteWidget
SpriteWidget(Sprite &defaultSprite, Sprite &selectedSprite, Sprite &disabledSprite)gf::SpriteWidget
triggerCallback()gf::Widget
triggered()gf::Widgetprotectedvirtual
Widget()gf::Widget
~Widget()gf::Widgetvirtual