Gamedev Framework (gf)
0.8.0
A C++14 framework for 2D games
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The widgets abstract class. More...
#include <gf/Widget.h>
Public Member Functions | |
Widget () | |
Constructor. More... | |
virtual | ~Widget () |
Destructor. More... | |
virtual void | render (RenderTarget &target, const RenderStates &states)=0 |
Render the widget on the target. More... | |
virtual bool | contains (Vector2f coords)=0 |
Check if the widget contains the coordinates. More... | |
void | setDisabled () |
Disable the widget. More... | |
bool | isDisabled () const noexcept |
Check if the widget is disabled. More... | |
void | setDefault () |
Set the widget to it's default state. More... | |
bool | isDefault () const noexcept |
Check if the widget is in default state. More... | |
void | setSelected () |
Select the widget. More... | |
bool | isSelected () const |
Check if the widget is selected. More... | |
void | setState (WidgetState state) |
Set the state of the widget directly. More... | |
WidgetState | getState () const noexcept |
Get the state of the widget. More... | |
void | setCallback (std::function< void()> callback) |
Set the callback of the widget. More... | |
void | triggerCallback () |
Execute the callback function. More... | |
Protected Member Functions | |
virtual void | triggered () |
Function called when the callback is triggered. More... | |
The widgets abstract class.
gf::Widget::Widget | ( | ) |
Constructor.
The widget is in the default state.
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virtual |
Destructor.
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pure virtual |
Check if the widget contains the coordinates.
coords | The coordinates to check |
Implemented in gf::SpriteWidget, gf::TextShapeWidget, and gf::TextWidget.
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inlinenoexcept |
Get the state of the widget.
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inlinenoexcept |
Check if the widget is in default state.
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inlinenoexcept |
Check if the widget is disabled.
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inline |
Check if the widget is selected.
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pure virtual |
Render the widget on the target.
target | The render target |
states | The render states to use for drawing |
Implemented in gf::SpriteWidget, gf::TextShapeWidget, and gf::TextWidget.
void gf::Widget::setCallback | ( | std::function< void()> | callback | ) |
Set the callback of the widget.
callback | The function that will be execute when the widget will be triggered. |
void gf::Widget::setDefault | ( | ) |
Set the widget to it's default state.
void gf::Widget::setDisabled | ( | ) |
Disable the widget.
void gf::Widget::setSelected | ( | ) |
Select the widget.
void gf::Widget::setState | ( | WidgetState | state | ) |
Set the state of the widget directly.
state | The new state |
void gf::Widget::triggerCallback | ( | ) |
Execute the callback function.
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protectedvirtual |
Function called when the callback is triggered.
This function is called before the callback.
Reimplemented in gf::ChoiceSpriteWidget.