Gamedev Framework (gf)
0.8.0
A C++14 framework for 2D games
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This is the complete list of members for gf::Widget, including all inherited members.
contains(Vector2f coords)=0 | gf::Widget | pure virtual |
getState() const noexcept | gf::Widget | inline |
isDefault() const noexcept | gf::Widget | inline |
isDisabled() const noexcept | gf::Widget | inline |
isSelected() const | gf::Widget | inline |
render(RenderTarget &target, const RenderStates &states)=0 | gf::Widget | pure virtual |
setCallback(std::function< void()> callback) | gf::Widget | |
setDefault() | gf::Widget | |
setDisabled() | gf::Widget | |
setSelected() | gf::Widget | |
setState(WidgetState state) | gf::Widget | |
triggerCallback() | gf::Widget | |
triggered() | gf::Widget | protectedvirtual |
Widget() | gf::Widget | |
~Widget() | gf::Widget | virtual |