An image that lives in the graphic memory that can be used for drawing.
Definition: Texture.h:79
constexpr Vector2f transform(const Matrix3f &mat, Vector2f point)
Apply an affine transformation to a 2D point.
Definition: Transform.h:326
bool operator==(const RenderStates &lhs, const RenderStates &rhs)
Check render states equality.
Definition: RenderStates.h:98