24#ifndef GF_RENDER_WINDOW_H
25#define GF_RENDER_WINDOW_H
27#include "GraphicsApi.h"
28#include "RenderTarget.h"
31#ifndef DOXYGEN_SHOULD_SKIP_THIS
122#ifndef DOXYGEN_SHOULD_SKIP_THIS
Class for loading, manipulating and saving images.
Definition: Image.h:81
Base class for all render targets (window, texture, ...)
Definition: RenderTarget.h:102
A window that can serve as a target for 2D drawing.
Definition: RenderWindow.h:80
void display()
Display on screen what has been rendered to the window so far.
virtual Vector2i getSize() const override
Return the size of the rendering region of the target.
RenderWindow(Window &window)
Constructor.
~RenderWindow()
Destructor.
Image capture() const
Copy the current contents of the render window to an image.
void setActive() override
Activate the render target for rendering.
An OS window.
Definition: Window.h:97
The namespace for gf classes.