Gamedev Framework (gf)
0.1.0
A C++11 framework for 2D games
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gf on github
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~
- u -
unit() :
gf::Vector< T, N >
unsetTexture() :
gf::BufferedGeometry
,
gf::NinePatch
,
gf::Shape
,
gf::Sprite
,
gf::TextureAtlas
update() :
gf::Action
,
gf::ActionContainer
,
gf::AnimatedSprite
,
gf::Animation
,
gf::BareTexture
,
gf::CloseControl
,
gf::Control
,
gf::Entity
,
gf::EntityContainer
,
gf::GamepadAxisControl
,
gf::GamepadButtonControl
,
gf::KeycodeKeyControl
,
gf::Model
,
gf::ModelContainer
,
gf::MouseButtonControl
,
gf::ScancodeKeyControl
,
gf::Texture
,
gf::ViewContainer
updateGeometry() :
gf::Curve
,
gf::Shape
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