Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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A curve is a one dimension object. More...
#include <gf/Curve.h>
Public Types | |
enum | Type { Simple, Outlined } |
The type of the curve. More... | |
Public Member Functions | |
Curve () | |
Default constructor. More... | |
void | setType (Type type) |
Set the type of the curve. More... | |
Type | getType () const noexcept |
Return the type of the curve. More... | |
void | setColor (const Color4f &color) |
Set the fill color of the curve. More... | |
const Color4f & | getColor () const |
Get the fill color of the curve. More... | |
void | setWidth (float width) |
Set the width of the curve. More... | |
float | getWidth () const |
Get the width of the curve. More... | |
void | setOutlineColor (const Color4f &color) |
Set the outline color of the curve. More... | |
const Color4f & | getOutlineColor () const |
Get the outline color of the curve. More... | |
void | setOutlineThickness (float thickness) |
Set the thickness of the curve's outline. More... | |
float | getOutlineThickness () const |
Get the outline thickness of the curve. More... | |
virtual std::size_t | getPointCount () const =0 |
Get the total number of points of the curve. More... | |
virtual Vector2f | getPoint (std::size_t index) const =0 |
Get a point of the curve. More... | |
RectF | getLocalBounds () const |
Get the local bounding rectangle of the entity. More... | |
void | setAnchor (Anchor anchor) |
Set the anchor origin of the entity. More... | |
VertexBuffer | commitGeometry () const |
Create a buffer with the current geometry. More... | |
VertexBuffer | commitOutlineGeometry () const |
Create a buffer with the current outline geometry. More... | |
virtual void | draw (RenderTarget &target, RenderStates states) |
Draw the object to a render target. More... | |
Public Member Functions inherited from gf::Transformable | |
Transformable () | |
Default constructor. More... | |
void | setOrigin (Vector2f origin) |
Set the local origin of the object. More... | |
Vector2f | getOrigin () const |
Get the local origin of the object. More... | |
void | setPosition (Vector2f position) |
Set the position of the object. More... | |
Vector2f | getPosition () const |
Get the position of the object. More... | |
void | move (Vector2f offset) |
Move the object by a given offset. More... | |
void | setRotation (float angle) |
Set the orientation of the object. More... | |
float | getRotation () const |
Get the orientation of the object. More... | |
void | rotate (float angle) |
Rotate the object. More... | |
void | setScale (Vector2f factors) |
Set the scale factors of the object. More... | |
void | setScale (float factor) |
Set the scale factor of the object. More... | |
Vector2f | getScale () const |
Get the current scale of the object. More... | |
void | scale (Vector2f factors) |
Scale the object. More... | |
void | scale (float factor) |
Scale the object. More... | |
Matrix3f | getTransform () const |
Get the combined transform of the object. More... | |
Matrix3f | getInverseTransform () const |
Get the inverse of the combined transform of the object. More... | |
Public Member Functions inherited from gf::Drawable | |
virtual | ~Drawable () |
Virtual desctructor. More... | |
Protected Member Functions | |
void | updateGeometry () |
Recompute the internal geometry of the curve. More... | |
void | setClosed (bool closed=true) |
Set the curve closed. More... | |
Protected Member Functions inherited from gf::Transformable | |
void | setOriginFromAnchorAndBounds (Anchor anchor, const RectF &bounds) |
Set the origin from an anchor and bounds. More... | |
A curve is a one dimension object.
A curve is similar to a shape but for one dimension objects like lines, Bézier curves, or compound curves.
A curve can be simple or outlined. A simple curve has no outline and is generally thin. An outline curve is more complex and can have an outline and has no limit on the width. By default, curves are outlined.
gf::Curve::Curve | ( | ) |
Default constructor.
VertexBuffer gf::Curve::commitGeometry | ( | ) | const |
Create a buffer with the current geometry.
The geometry is uploaded in the graphics memory so that it's faster to draw.
VertexBuffer gf::Curve::commitOutlineGeometry | ( | ) | const |
Create a buffer with the current outline geometry.
The geometry is uploaded in the graphics memory so that it's faster to draw.
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virtual |
Draw the object to a render target.
This is a pure virtual function that has to be implemented by the derived class to define how the drawable should be drawn.
target | Render target to draw to |
states | Current render states |
Implements gf::Drawable.
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inline |
RectF gf::Curve::getLocalBounds | ( | ) | const |
Get the local bounding rectangle of the entity.
The returned rectangle is in local coordinates, which means that it ignores the transformations (translation, rotation, scale, ...) that are applied to the entity. In other words, this function returns the bounds of the entity in the entity's coordinate system.
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inline |
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inline |
Get the outline thickness of the curve.
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pure virtual |
Get a point of the curve.
The returned point is in local coordinates, that is, the curve's transforms (position, rotation, scale) are not taken into account.
The result is undefined if index
is out of the valid range.
index | Index of the point to get, in range \( [0, n-1] \) where \( n \) is the number of points of the curve. |
Implemented in gf::CompoundCurve, gf::CubicBezierCurve, gf::QuadraticBezierCurve, and gf::Line.
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pure virtual |
Get the total number of points of the curve.
Implemented in gf::CompoundCurve, gf::CubicBezierCurve, gf::QuadraticBezierCurve, and gf::Line.
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inlinenoexcept |
Return the type of the curve.
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inline |
Get the width of the curve.
void gf::Curve::setAnchor | ( | Anchor | anchor | ) |
Set the anchor origin of the entity.
Compute the origin of the entity based on the local bounds and the specified anchor. Internally, this function calls Transformable::setOrigin()
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anchor | The anchor of the entity |
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protected |
Set the curve closed.
This function must be called by derived class when the curve must be closed, i.e. the last point is connected to the first point with a line.
closed | True if the curve is closed |
void gf::Curve::setColor | ( | const Color4f & | color | ) |
Set the fill color of the curve.
This color is modulated (multiplied) with the curve's texture if any. It can be used to colorize the curve, or change its global opacity.
By default, the curve's fill color is opaque white.
color | New color of the curve |
void gf::Curve::setOutlineColor | ( | const Color4f & | color | ) |
Set the outline color of the curve.
By default, the curve's outline color is opaque white.
color | New outline color of the curve |
void gf::Curve::setOutlineThickness | ( | float | thickness | ) |
Set the thickness of the curve's outline.
By default, the outline thickness is \( 0 \).
thickness | New outline thickness |
void gf::Curve::setType | ( | Type | type | ) |
Set the type of the curve.
By default, a curve is outlined.
type | The type of the curve |
void gf::Curve::setWidth | ( | float | width | ) |
Set the width of the curve.
width | The width of the curve |
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protected |
Recompute the internal geometry of the curve.
This function must be called by the derived class everytime the curve's points change (i.e. the result of either getPointCount() or getPoint() is different).