Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::GamepadButtonControl, including all inherited members.
Control() | gf::Control | inline |
GamepadButtonControl(GamepadId id, GamepadButton button) | gf::GamepadButtonControl | |
isActive() | gf::Control | inline |
processEvent(const Event &event) override | gf::GamepadButtonControl | virtual |
reset() | gf::Control | inline |
setActive(bool active=true) | gf::Control | inline |
~Control() | gf::Control | virtual |