Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::Vector< T, 2 >, including all inherited members.
begin(void) | gf::Vector< T, 2 > | inline |
begin(void) const | gf::Vector< T, 2 > | inline |
cbegin(void) const | gf::Vector< T, 2 > | inline |
cend(void) const | gf::Vector< T, 2 > | inline |
col | gf::Vector< T, 2 > | |
data | gf::Vector< T, 2 > | |
end(void) | gf::Vector< T, 2 > | inline |
end(void) const | gf::Vector< T, 2 > | inline |
height | gf::Vector< T, 2 > | |
operator[](std::size_t i) const | gf::Vector< T, 2 > | inline |
operator[](std::size_t i) | gf::Vector< T, 2 > | inline |
row | gf::Vector< T, 2 > | |
s | gf::Vector< T, 2 > | |
t | gf::Vector< T, 2 > | |
u | gf::Vector< T, 2 > | |
v | gf::Vector< T, 2 > | |
Vector()=default | gf::Vector< T, 2 > | |
Vector(T val) | gf::Vector< T, 2 > | inlineexplicit |
Vector(T *array) | gf::Vector< T, 2 > | inlineexplicit |
Vector(T x, T y) | gf::Vector< T, 2 > | inline |
Vector(const Vector &other)=default | gf::Vector< T, 2 > | |
Vector(const Vector< U, 2 > &other) | gf::Vector< T, 2 > | inline |
width | gf::Vector< T, 2 > | |
x | gf::Vector< T, 2 > | |
y | gf::Vector< T, 2 > |