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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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#include <gf/GamepadValues.h>
Public Member Functions | |
int16_t | getLatestValue (GamepadId id, GamepadAxis axis) const |
void | processEvent (const Event &event) |
Process an event. More... | |
int16_t gf::GamepadValues::getLatestValue | ( | GamepadId | id, |
GamepadAxis | axis | ||
) | const |
void gf::GamepadValues::processEvent | ( | const Event & | event | ) |
Process an event.