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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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This is the complete list of members for gf::KonamiGamepadControl, including all inherited members.
Control() | gf::Control | inline |
isActive() const | gf::Control | inline |
KonamiGamepadControl(GamepadId id) | gf::KonamiGamepadControl | |
processEvent(const Event &event) override | gf::KonamiGamepadControl | virtual |
reset() | gf::Control | inline |
setActive(bool active=true) | gf::Control | inline |
~Control() | gf::Control | virtual |