![]() |
Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
|
#include <gf/MouseValues.h>
Public Member Functions | |
Vector2i | getLatestValue () const |
Vector2i | getLatestValue (MouseButton button) const |
void | processEvent (const Event &event) |
Process an event. More... | |
Vector2i gf::MouseValues::getLatestValue | ( | ) | const |
Vector2i gf::MouseValues::getLatestValue | ( | MouseButton | button | ) | const |
void gf::MouseValues::processEvent | ( | const Event & | event | ) |
Process an event.