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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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A guard to handle library initialization. More...
#include <gf/SocketGuard.h>
A guard to handle library initialization.
This guard is used on Windows systems where the Winsock2 library must be initalized. Otherwise, this class has absolutely no use (and no code).
You should not create an instance of this class.