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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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The namespace for literals. More...
Functions | |
constexpr gf::Id | operator""_id (const char *str, std::size_t sz) |
User defined operator for creating compile time ids from strings. More... | |
constexpr gf::Time | operator""_seconds (long double amount) |
User defined operator for creating times in seconds. More... | |
constexpr gf::Time | operator""_milliseconds (unsigned long long int amount) |
User defined operator for creating times in milliseconds. More... | |
constexpr gf::Time | operator""_microseconds (unsigned long long int amount) |
User defined operator for creating times in microseconds. More... | |
The namespace for literals.