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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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Mouse button event parameters (EventType::MouseButtonPressed, EventType::MouseButtonReleased) More...
#include <gf/Event.h>
Public Attributes | |
| uint32_t | windowId |
| The window id of the event. More... | |
| MouseButton | button |
| Code of the button that has been pressed. More... | |
| Vector2i | coords |
| Position of the mouse cursor. More... | |
| uint8_t | clicks |
| Number of clicks. More... | |
Mouse button event parameters (EventType::MouseButtonPressed, EventType::MouseButtonReleased)
| MouseButton gf::MouseButtonEvent::button |
Code of the button that has been pressed.
| uint8_t gf::MouseButtonEvent::clicks |
Number of clicks.
| Vector2i gf::MouseButtonEvent::coords |
Position of the mouse cursor.
| uint32_t gf::MouseButtonEvent::windowId |
The window id of the event.