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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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Attribute info. More...
#include <gf/RenderTarget.h>
Public Attributes | |
const char * | name |
Name of the attribute. More... | |
int | size |
Size of the attribute. More... | |
RenderAttributeType | type |
Type of the attribute. More... | |
bool | normalized |
Is the attribute normalized? More... | |
std::size_t | offset |
Offset of the attribute in the vertex. More... | |
Attribute info.
const char* gf::RenderAttributeInfo::name |
Name of the attribute.
bool gf::RenderAttributeInfo::normalized |
Is the attribute normalized?
std::size_t gf::RenderAttributeInfo::offset |
Offset of the attribute in the vertex.
int gf::RenderAttributeInfo::size |
Size of the attribute.
RenderAttributeType gf::RenderAttributeInfo::type |
Type of the attribute.