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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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Touch event parameters (EventType::TouchBegan, EventType::TouchMoved, EventType::TouchEnded) More...
#include <gf/Event.h>
Public Attributes | |
int64_t | finger |
Finger that touched. More... | |
Vector2i | coords |
Position of the touch. More... | |
Vector2i | motion |
Relative position of the touch. More... | |
float | pressure |
The pressure applied (between 0 and 1) More... | |
Touch event parameters (EventType::TouchBegan, EventType::TouchMoved, EventType::TouchEnded)
Vector2i gf::TouchEvent::coords |
Position of the touch.
int64_t gf::TouchEvent::finger |
Finger that touched.
Vector2i gf::TouchEvent::motion |
Relative position of the touch.
float gf::TouchEvent::pressure |
The pressure applied (between 0 and 1)