Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
Public Attributes | List of all members
gf::WindowEvent Struct Reference

Window event parameters (EventType::Closed, EventType::FocusGained, EventType::FocusLost, EventType::Shown, EventType::Hidden, EventType::Exposed, EventType::Minimized, EventType::Maximized, EventType::Restored) More...

#include <gf/Event.h>

Public Attributes

uint32_t windowId
 The window id of the event. More...
 

Detailed Description

Window event parameters (EventType::Closed, EventType::FocusGained, EventType::FocusLost, EventType::Shown, EventType::Hidden, EventType::Exposed, EventType::Minimized, EventType::Maximized, EventType::Restored)

Member Data Documentation

◆ windowId

uint32_t gf::WindowEvent::windowId

The window id of the event.