Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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A resource manager. More...
#include <gf/ResourceManager.h>
Public Member Functions | |
ResourceManager () | |
Default constructor. More... | |
Texture & | getTexture (const Path &path) |
Get a texture. More... | |
Font & | getFont (const Path &path) |
Get a font. More... | |
Public Member Functions inherited from gf::AssetManager | |
void | addSearchDir (Path path) |
Add a search directory. More... | |
Path | getAbsolutePath (const Path &relativePath) const |
Search a file in the search directories. More... | |
A resource manager.
gf::ResourceManager::ResourceManager | ( | ) |
Default constructor.
Get a font.
path | A path to the font |
std::runtime_error | If the font is not found |