Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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This is the complete list of members for gf::ScreenView, including all inherited members.
AdaptativeView() | gf::AdaptativeView | inline |
AdaptativeView(const RectF &rect) | gf::AdaptativeView | inlineexplicit |
AdaptativeView(Vector2f center, Vector2f size) | gf::AdaptativeView | inline |
getCenter() const | gf::View | inline |
getInverseTransform() const | gf::View | |
getRotation() const | gf::View | inline |
getSize() const | gf::View | inline |
getTransform() const | gf::View | |
getViewport() const | gf::View | inline |
move(Vector2f offset) | gf::View | |
onScreenResize(Vector2u screenSize) override | gf::ScreenView | virtual |
onWorldResize(Vector2f worldSize) | gf::View | protectedvirtual |
reset(const RectF &rect) | gf::View | |
rotate(float angle) | gf::View | |
setCenter(Vector2f center) | gf::View | inline |
setInitialScreenSize(Vector2u screenSize) | gf::AdaptativeView | |
setRotation(float rotation) | gf::View | inline |
setSize(Vector2f size) | gf::View | inline |
setViewport(const RectF &viewport) | gf::View | inline |
setWorldSize(Vector2f size) | gf::View | inlineprotected |
View() | gf::View | |
View(const RectF &rect) | gf::View | explicit |
View(Vector2f center, Vector2f size) | gf::View | |
zoom(float factor) | gf::View | |
~View() | gf::View | virtual |