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Gamedev Framework (gf)
0.3.0
A C++11 framework for 2D games
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Files | |
| file | Action.h [code] |
| file | Alignment.h [code] |
| file | AnimatedSprite.h [code] |
| file | Animation.h [code] |
| file | Array2D.h [code] |
| file | ArrayRef.h [code] |
| file | AssetManager.h [code] |
| file | Blend.h [code] |
| file | BufferedGeometry.h [code] |
| file | Circ.h [code] |
| file | Clock.h [code] |
| file | Collision.h [code] |
| file | Color.h [code] |
| file | ColorRamp.h [code] |
| file | Control.h [code] |
| file | Controls.h [code] |
| file | Curve.h [code] |
| file | Curves.h [code] |
| file | Direction.h [code] |
| file | Drawable.h [code] |
| file | Effect.h [code] |
| file | Effects.h [code] |
| file | Entity.h [code] |
| file | EntityContainer.h [code] |
| file | Event.h [code] |
| file | Filesystem.h [code] |
| file | Flags.h [code] |
| file | Font.h [code] |
| file | Gamepad.h [code] |
| file | GF.h [code] |
| file | Id.h [code] |
| file | Image.h [code] |
| file | InputStream.h [code] |
| file | InputStreams.h [code] |
| file | Keyboard.h [code] |
| file | Library.h [code] |
| file | Log.h [code] |
| file | Math.h [code] |
| file | Matrix.h [code] |
| file | Model.h [code] |
| file | ModelContainer.h [code] |
| file | Monitor.h [code] |
| file | Mouse.h [code] |
| file | NinePatch.h [code] |
| file | Noise.h [code] |
| file | Noises.h [code] |
| file | Orientation.h [code] |
| file | Polygon.h [code] |
| file | Portability.h [code] |
| file | PostProcessing.h [code] |
| file | PrimitiveType.h [code] |
| file | Queue.h [code] |
| file | Random.h [code] |
| file | Range.h [code] |
| file | Rect.h [code] |
| file | RenderPipeline.h [code] |
| file | RenderStates.h [code] |
| file | RenderTarget.h [code] |
| file | RenderTexture.h [code] |
| file | RenderWindow.h [code] |
| file | ResourceManager.h [code] |
| file | Shader.h [code] |
| file | Shape.h [code] |
| file | Shapes.h [code] |
| file | Singleton.h [code] |
| file | Sprite.h [code] |
| file | SpriteBatch.h [code] |
| file | StringRef.h [code] |
| file | SystemInfo.h [code] |
| file | Text.h [code] |
| file | Texture.h [code] |
| file | TextureAtlas.h [code] |
| file | TileLayer.h [code] |
| file | Time.h [code] |
| file | Transform.h [code] |
| file | Transformable.h [code] |
| file | Types.h [code] |
| file | UI.h [code] |
| file | Vector.h [code] |
| file | VectorOps.h [code] |
| file | Vertex.h [code] |
| file | VertexArray.h [code] |
| file | VertexBuffer.h [code] |
| file | View.h [code] |
| file | ViewContainer.h [code] |
| file | Views.h [code] |
| file | Window.h [code] |
| file | WindowGeometryTracker.h [code] |
1.8.8