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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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A view adaptor for zooming/moving with the mouse. More...
#include <gf/View.h>
Public Member Functions | |
ZoomingViewAdaptor (const RenderTarget &target, View &view) | |
Constructor. More... | |
void | processEvent (const Event &event) |
Update the original view thanks to the event. More... | |
A view adaptor for zooming/moving with the mouse.
gf::ZoomingViewAdaptor::ZoomingViewAdaptor | ( | const RenderTarget & | target, |
View & | view | ||
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Constructor.
target | The rendering target |
view | The original view to zoom/move |
void gf::ZoomingViewAdaptor::processEvent | ( | const Event & | event | ) |
Update the original view thanks to the event.
event | An event |