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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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TMX (Tiled) support. More...
Classes | |
| class | gf::TmxProperties |
| The properties for TMX entities. More... | |
| class | gf::TmxVisitor |
| A visitor for layers in the visitor pattern. More... | |
| struct | gf::TmxLayer |
| A layer in the whole map. More... | |
| struct | gf::TmxCell |
| A cell in a tile layer. More... | |
| struct | gf::TmxChunk |
| A chunk in a tile layer (for infinite maps) More... | |
| struct | gf::TmxTileLayer |
| A layer with tiles in cells. More... | |
| struct | gf::TmxObject |
| A geometrical object. More... | |
| struct | gf::TmxRectangle |
| A rectangle object. More... | |
| struct | gf::TmxEllipse |
| An ellipse object. More... | |
| struct | gf::TmxTileObject |
| An image put in the map identified by its global id. More... | |
| struct | gf::TmxPolyline |
| A polyline object. More... | |
| struct | gf::TmxPolygon |
| A polygon object. More... | |
| struct | gf::TmxText |
| A text object. More... | |
| struct | gf::TmxPoint |
| A point object. More... | |
| struct | gf::TmxObjectLayer |
| A layer with objects. More... | |
| struct | gf::TmxImage |
| A reference to an image. More... | |
| struct | gf::TmxImageLayer |
| A layer with an image. More... | |
| struct | gf::TmxGroupLayer |
| A layer with other layers. More... | |
| struct | gf::TmxFrame |
| A frame in a tile animation. More... | |
| struct | gf::TmxAnimation |
| A tile animation. More... | |
| struct | gf::TmxTile |
| A rectangular part of a tileset. More... | |
| struct | gf::TmxWangColor |
| A wang color. More... | |
| struct | gf::TmxWangTile |
| A wang tile. More... | |
| struct | gf::TmxWangSet |
| A wang set. More... | |
| struct | gf::TmxTileset |
| A set of tiles in a single file (image or TSX file) More... | |
| struct | gf::TmxLayers |
| A TMX map. More... | |
Enumerations | |
| enum class | gf::TmxRenderOrder { gf::TmxRenderOrder::RightDown , gf::TmxRenderOrder::RightUp , gf::TmxRenderOrder::LeftDown , gf::TmxRenderOrder::LeftUp } |
| the render order of the tiles. More... | |
| enum class | gf::TmxDrawOrder { gf::TmxDrawOrder::TopDown , gf::TmxDrawOrder::Index } |
| The draw order of the objects. More... | |
TMX (Tiled) support.
gf supports TMX 1.5+. In particular, it does not support the old terrain element in favor of wang sets.
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