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Gamedev Framework (gf) 1.2.0
A C++17 framework for 2D games
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A cell in a tile layer. More...
#include <gf/Tmx.h>
Public Attributes | |
uint32_t | gid |
The global id of the tile. More... | |
Flags< Flip > | flip = None |
The flip properties of the tile. More... | |
A cell in a tile layer.
uint32_t gf::TmxCell::gid |
The global id of the tile.