Gamedev Framework (gf)
0.10.0
A C++14 framework for 2D games
Class Index
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k
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m
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z
a
DelayActivity
(
gf
)
Line
(
gf
)
RandomBinaryTree
(
gf
)
TmxImage
(
gf
)
Deserializer
(
gf
)
LockedView
(
gf
)
Range
(
gf
)
TmxImageLayer
(
gf
)
Action
(
gf
)
Drawable
(
gf
)
Log
(
gf
)
Rect
(
gf
)
TmxLayer
(
gf
)
ActionContainer
(
gf
)
e
Logo
(
gf
)
RectangleShape
(
gf
)
TmxLayers
(
gf
)
Activity
(
gf
)
m
Region
(
gf
)
TmxObject
(
gf
)
AdaptativeView
(
gf
)
Ease
(
gf
)
RenderPipeline
(
gf
)
TmxObjectLayer
(
gf
)
AllType
(
gf
)
EdgeEffect
(
gf
)
Matrix
(
gf
)
RenderStates
(
gf
)
TmxPolygon
(
gf
)
AlphaTexture
(
gf
)
EdgeRef
(
gf
)
Matrix< T, 2, 2 >
(
gf
)
RenderTarget
(
gf
)
TmxPolyline
(
gf
)
AnimatedSprite
(
gf
)
Effect
(
gf
)
Matrix< T, 3, 3 >
(
gf
)
RenderTexture
(
gf
)
TmxProperties
(
gf
)
Animation
(
gf
)
Entity
(
gf
)
Matrix< T, 4, 4 >
(
gf
)
RenderWindow
(
gf
)
TmxRectangle
(
gf
)
AntiAliasingEffect
(
gf
)
EntityContainer
(
gf
)
MemoryInputStream
(
gf
)
RepeatActivity
(
gf
)
TmxTerrain
(
gf
)
Array2D
(
gf
)
Event
(
gf
)
MemoryOutputStream
(
gf
)
RepeatedSequenceActivity
(
gf
)
TmxText
(
gf
)
ArrayRef
(
gf
)
ExtendView
(
gf
)
Message
(
gf
)
ResourceCache
(
gf
)
TmxTile
(
gf
)
AssetManager
(
gf
)
f
MessageManager
(
gf
)
ResourceManager
(
gf
)
TmxTileLayer
(
gf
)
b
Model
(
gf
)
RidgedMultifractal2D
(
gf
)
TmxTileObject
(
gf
)
FileInputStream
(
gf
)
ModelContainer
(
gf
)
RotateToActivity
(
gf
)
TmxTileset
(
gf
)
BareTexture
(
gf
)
FileOutputStream
(
gf
)
Monitor
(
gf
)
Rotation
(
gf
)
TmxVisitor
(
gf
)
BasicSprite
(
gf
)
FillView
(
gf
)
MouseButtonControl
(
gf
)
RoundedRectangleShape
(
gf
)
Transform
(
gf
)
BasicText
(
gf
)
FitView
(
gf
)
Event::MouseButtonEvent
(
gf
)
RStarTree
(
gf
)
Transformable
(
gf
)
BetterGradientNoise2D
(
gf
)
FixedTimestepModel
(
gf
)
Event::MouseCursorEvent
(
gf
)
Rune
(
gf
)
Translation
(
gf
)
BitmapConsoleFont
(
gf
)
Flags
(
gf
)
Event::MouseWheelEvent
(
gf
)
s
TriangleRef
(
gf
)
BlendMode
(
gf
)
Font
(
gf
)
MoveToActivity
(
gf
)
Tween
(
gf
)
Box
(
gf
)
GraphicsInfo::Format
(
gf
)
Multifractal2D
(
gf
)
ScancodeKeyControl
(
gf
)
u
Bresenham
(
gf
)
FractalNoise2D
(
gf
)
n
ScreenView
(
gf
)
BufferedGeometry
(
gf
)
FractalNoise3D
(
gf
)
SequenceActivity
(
gf
)
UI
(
gf
)
BufferRef
(
gf
)
g
NinePatch
(
gf
)
Serializer
(
gf
)
UIBrowser
(
gf
)
c
RandomBinaryTree::Node
(
gf
)
Shader
(
gf
)
UIEditType
(
gf
)
Gamepad
(
gf
)
Noise2D
(
gf
)
Shape
(
gf
)
v
CallbackActivity
(
gf
)
GamepadAxisControl
(
gf
)
Noise3D
(
gf
)
ShapeParticles
(
gf
)
ChoiceSpriteWidget
(
gf
)
Event::GamepadAxisEvent
(
gf
)
Noise3DTo2DAdapter
(
gf
)
SimplexNoise2D
(
gf
)
ValueActivity
(
gf
)
Circ
(
gf
)
GamepadButtonControl
(
gf
)
NoneType
(
gf
)
Singleton
(
gf
)
ValueNoise2D
(
gf
)
CircleGeometry
(
gf
)
Event::GamepadButtonEvent
(
gf
)
o
SingletonStorage
(
gf
)
Vector
(
gf
)
CircleShape
(
gf
)
Event::GamepadConnection
(
gf
)
SpatialStructure
(
gf
)
Vector< T, 2 >
(
gf
)
Clipboard
(
gf
)
Event::GamepadDisconnection
(
gf
)
OpenSimplexNoise2D
(
gf
)
RStarTree::Node::SplitResult
(
gf
)
Vector< T, 3 >
(
gf
)
Clock
(
gf
)
GamepadTracker
(
gf
)
OpenSimplexNoise3D
(
gf
)
Sprite
(
gf
)
Vector< T, 4 >
(
gf
)
CloseControl
(
gf
)
Glyph
(
gf
)
OutputStream
(
gf
)
SpriteBatch
(
gf
)
Library::Version
(
gf
)
Color
(
gf
)
GradientNoise2D
(
gf
)
p
SpriteParticles
(
gf
)
Vertex
(
gf
)
ColorActivity
(
gf
)
GradientNoise3D
(
gf
)
SpriteWidget
(
gf
)
VertexArray
(
gf
)
ColorBlindEffect
(
gf
)
GraphicsInfo
(
gf
)
ParallelActivity
(
gf
)
SquareGrid
(
gf
)
VertexBuffer
(
gf
)
ColoredConsoleFont
(
gf
)
h
Paths
(
gf
)
SquareMap
(
gf
)
VideoMode
(
gf
)
ColorEffect
(
gf
)
Penetration
(
gf
)
StarShape
(
gf
)
View
(
gf
)
ColorMatrixEffect
(
gf
)
Heightmap
(
gf
)
PerlinNoise2D
(
gf
)
StretchView
(
gf
)
ViewContainer
(
gf
)
ColorRamp
(
gf
)
HeteroTerrain2D
(
gf
)
PerlinNoise3D
(
gf
)
StringRef
(
gf
)
w
CompoundCurve
(
gf
)
HybridMultifractal2D
(
gf
)
PhysicsBody
(
gf
)
SystemInfo
(
gf
)
CompressedInputStream
(
gf
)
i
PhysicsGeometry
(
gf
)
t
WaveletNoise3D
(
gf
)
CompressedOutputStream
(
gf
)
PhysicsModel
(
gf
)
Widget
(
gf
)
Console
(
gf
)
Image
(
gf
)
PointParticles
(
gf
)
Text
(
gf
)
WidgetContainer
(
gf
)
ConsoleChar
(
gf
)
InputStream
(
gf
)
Polygon
(
gf
)
TextButtonWidget
(
gf
)
Window
(
gf
)
ConsoleEffect
(
gf
)
Range::Iterator
(
gf
)
PolygonGeometry
(
gf
)
Event::TextEvent
(
gf
)
WorleyNoise2D
(
gf
)
ConsoleFont
(
gf
)
PositionRange::Iterator
(
gf
)
Polyline
(
gf
)
Texture
(
gf
)
z
ConsoleFontElement
(
gf
)
k
PositionRange
(
gf
)
TextureAtlas
(
gf
)
ConsoleFontFormat
(
gf
)
PostProcessing
(
gf
)
TextWidget
(
gf
)
ZeroType
(
gf
)
Control
(
gf
)
Keyboard
(
gf
)
PredefinedConsoleFontFormat
(
gf
)
TileLayer
(
gf
)
ZoomingViewAdaptor
(
gf
)
ConvexShape
(
gf
)
KeycodeKeyControl
(
gf
)
q
Time
(
gf
)
Coordinates
(
gf
)
Event::KeyEvent
(
gf
)
TmxAnimation
(
gf
)
CubicBezierCurve
(
gf
)
KonamiGamepadControl
(
gf
)
QuadraticBezierCurve
(
gf
)
TmxCell
(
gf
)
Cursor
(
gf
)
KonamiKeyboardControl
(
gf
)
QuadTree
(
gf
)
TmxEllipse
(
gf
)
Curve
(
gf
)
l
Queue
(
gf
)
TmxFrame
(
gf
)
d
r
TmxGroupLayer
(
gf
)
Library
(
gf
)
DefaultEffect
(
gf
)
Random
(
gf
)
a
|
b
|
c
|
d
|
e
|
f
|
g
|
h
|
i
|
k
|
l
|
m
|
n
|
o
|
p
|
q
|
r
|
s
|
t
|
u
|
v
|
w
|
z
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